- Pitch -

In a world where dwarves are oppressed and belittled by humans.
You play as Kouydefèr, a proud dwarf who stumbles out of a tavern completely drunk.
Unfortunately, a royal carriage spills your delicious pint of 1864 Gold Edition hops + mega sauce. It's the last straw, and you storm the king's castle and knock everyone down.
However, this task is not easy, and you are in for a rough ride! You can install various bonuses to help you on your journey!

- My Tasks -
Chara design


In this game, there are 3 enemies, the knight, the mage, and the elite. The Knight has a pretty simple design so the player understands very quickly what kind of enemy it is. For the Mage, the team wanted it to look kind of dumb so after some reflection I came up with the googly eyes and the huge hat. And finally for the Elite, as he's also a type of knight, the base design is almost the same but he is a lot taller and muscular to show that he'll be more difficult to beat. 
For the Knight and the Elite, I also had to design their weapons.
Modeling
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After finishing the concepts, I started doing the 3D modeling. Our game is in a Low Poly & Cartoon Artistic Direction. 
Cinematic

After finishing all of the Character parts, I had to work on the cinematic at the beginning of the Game. I started by doing a storyboard to see how the different scene works together and if the story is clear, then make it like a comics page.
Marketing Assets

For the marketing, I had to create the design of the title of the game, as well as some stickers for the advertisement of the game.
- Softwares -
- Links -

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