- Pitch -

Dive through the ages in a frantic game where every era brings a new freefall. With only one parachute for all players, will you be quick and clever enough to grab it before your opponents ?

- My Tasks -
Concept Art

At the beginning of the project, I was in charge of the Environment Concept Art. I later down the line I was also in charge of some props concept art.
Modeling
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After finishing the concepts, I started doing some 3D moddeling to help our 3D Artists 
Low Poly Base (used for the map)
Low Poly Base (used for the map)
Hight Poly
Hight Poly
Bake + Texture
Bake + Texture
UI

Since our game is taking place in multiple era, I had to create a neutral UI while keeping the cartoony and goofy soul of it.

Players Icon

Storyboard

Cinematic

I also worked on our game cinematic, the goal of this animation is to give some context about the medieval map.
- Softwares -
- Links -

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