
- Pitch -
Dive through the ages in a frantic game where every era brings a new freefall. With only one parachute for all players, will you be quick and clever enough to grab it before your opponents ?
- My Tasks -
Concept Art
At the beginning of the project, I was in charge of the Environment Concept Art. I later down the line I was also in charge of some props concept art.








Modeling
After finishing the concepts, I started doing some 3D moddeling to help our 3D Artists



Low Poly Base (used for the map)
Hight Poly
Bake + Texture
UI
Since our game is taking place in multiple era, I had to create a neutral UI while keeping the cartoony and goofy soul of it.

Players Icon


Storyboard
Cinematic
I also worked on our game cinematic, the goal of this animation is to give some context about the medieval map.
- Softwares -






- Links -